Reviewed · LONDON TOURS

London: UK’s Only 60-minute Free-Roaming VR experience

★ 4.9 · 8 reviews 1 hour From $59 Operated by Navrtar · Bookable on GetYourGuide
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In this London VR experience, you leave the game console behind and move through a 2,000-square-foot arena with your team. The hour starts with multiplayer mini-games, then shifts to a zombie battle or an alien invasion. It’s a lively choice for friends who want to play together, not just take turns watching.

I like the two-part format: the mini-games give you a chance to get comfortable before the main event. I also like that the arena accommodates up to six players, so the action is built around teamwork rather than a solo headset session.

One consideration: headset disconnections have interrupted play in at least one reported session, and the lost time was not restored. If your headset cuts out, tell the staff promptly rather than trying to push through.

  • Two stages in one hour: Warm up with two multiplayer mini-games, then take on the main arena.
  • Choose your enemy: The second half is a zombie-shooting battle or an alien invasion scenario.
  • Room to move: The arena covers 2,000 square feet, giving you space to roam while playing.
  • Small teams: Up to six people can play at once, making this a natural fit for a group of friends.
  • A bar for the postgame: Food, drinks, AR darts and table games are available afterward at extra cost.

From mini-games to a 2,000-square-foot arena

London: UK's Only 60-minute Free-Roaming VR experience - From mini-games to a 2,000-square-foot arena

The hour is split into two clear acts. First comes Hero Zone, where you play two multiplayer mini-games. Think of this opening as a warm-up: it lets you get used to the controls, find your footing and start coordinating with your team before the larger challenge begins.

That first section also gives the group a chance to settle into the shared rhythm of the experience. You can test your reactions, compare how everyone handles the games and bring a little competitive spirit to the main event. The exact mini-games aren’t specified, so don’t count on a particular title or theme.

In the second half, you move into the main arena and face either a zombie horde or an alien invasion. The choice changes the story, but the basic appeal is the same: work together, keep moving and aim carefully. A 2,000-square-foot playing area gives the experience a more physical feel than standing still in front of a screen.

The small-group limit matters here. With no more than six players at a time, you can focus on your own team rather than a packed crowd. If you’re booking with friends, the format should make it easy to share the challenge. If you’re arriving as a smaller party, the booking information doesn’t say whether you’ll be paired with other players, so check directly if that would affect your plans.

Zombies or aliens: pick your kind of mayhem

London: UK's Only 60-minute Free-Roaming VR experience - Zombies or aliens: pick your kind of mayhem

The main event offers two scenarios: a zombie-shooting showdown or an alien invasion. Both put the group up against waves of enemies, with each player contributing to the fight. The source material doesn’t describe differences in difficulty, story length or gameplay between the two, so choose based on which theme sounds more fun to your group.

The action is meant to feel lively and competitive, not quiet or contemplative. One player described the experience as thrilling and exciting, which fits the basic promise: you’re moving through a game world, reacting to threats and trying to keep your team in the fight. If you enjoy cooperative games, the shared objective is a good reason to book with friends rather than go alone.

There is a useful caveat to keep in mind. One reported session had partial and full headset disconnections, and the game was not restarted to make up for lost play time. That’s a specific incident, not proof that equipment problems are routine, but it’s worth knowing before you pay. If your headset loses connection, let staff know right away and ask what can be done.

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The bar is part of the outing, not the ticket

London: UK's Only 60-minute Free-Roaming VR experience - The bar is part of the outing, not the ticket

After the game, you can stay in the bar area for food, drinks, AR darts or table games. This gives your group somewhere to cool down, compare scores and extend the outing without needing to find another venue immediately. The bar access is included, but food, drinks and games are not.

Bring a credit card. Card payments are accepted in-store, and the activity information says to bring one. You can’t bring your own food or drinks into the experience, so plan to buy refreshments there or eat before arriving. The bar is an optional extra, not part of the $59 ticket.

If you’re weighing the price, think of the ticket as payment for a one-hour activity rather than a full evening out. At $59 per person, it costs more than a basic arcade session, but you get a structured hour split between mini-games and the main arena. The value improves if your group is excited about free-roam VR and wants to play together. It may feel steep if you’re only mildly curious or expect food and drinks to be included.

Who will enjoy this most

London: UK's Only 60-minute Free-Roaming VR experience - Who will enjoy this most

This is best suited to groups of friends who like action games and don’t mind a bit of friendly competition. The six-player limit makes it a good option for a small group outing, while the two-part format gives newcomers a short warm-up before the bigger challenge.

It may also work for families with older children, provided everyone meets the age and height rules. Children must be at least 8 years old, and participants must be at least 4 feet 3 inches, or 130 centimetres, tall. The experience is not suitable for pregnant people or people with mobility impairments.

If you wear glasses, check the fit before booking. Frames smaller than 142 millimetres wide and 50 millimetres high should fit inside the VR goggles. If you have a health condition you think could affect your session, mention it when booking. High heels are not allowed, and you can’t participate if intoxicated.

The instructions are in English. If your group needs another language, this may not be the right fit. No individual instructor is named in the activity details, so there’s no specific guide to request.

The practical details that can shape your visit

London: UK's Only 60-minute Free-Roaming VR experience - The practical details that can shape your visit

The session lasts 60 minutes, but check the available start times before planning the rest of your day. The experience includes the full hour of play, while time spent at the bar afterward is separate and depends on how long you choose to stay.

You can reserve now and pay later, which helps if your plans are still taking shape. Cancellation is free up to 24 hours before the activity for a full refund. Those terms offer some breathing room, but remember that food, drinks and table games are extra.

It’s also worth setting expectations before you arrive. The experience is designed around action and teamwork, not a detailed story or a long free-roam exploration. You get two short warm-up games followed by one of two main battles, all within a single hour. If that sounds like the right dose of VR, the format is clear and easy to understand.

Fancy a different kind of day out?

Should you book Navrtar’s free-roam VR?

London: UK's Only 60-minute Free-Roaming VR experience - Should you book Navrtar’s free-roam VR?

Book it if you want an energetic group activity, enjoy shooting or cooperative games, and like the idea of moving around a large shared arena. The two-stage format, six-player limit and postgame bar make it especially convenient for a friends’ outing. At $59, it’s easiest to justify when the whole group is keen to play.

Skip it if you’re looking for a low-cost activity, need food and drinks included, or have concerns about wearing a headset. Check the height and glasses requirements carefully, and be ready to flag any equipment problem at once. For the right group, this is a punchy hour of team play with a clear beginning, a big final challenge and somewhere to compare scores afterward.

FAQ

London: UK's Only 60-minute Free-Roaming VR experience - FAQ

How long does the VR experience last?

The activity lasts 60 minutes. It is split between two multiplayer mini-games and a main arena scenario.

How many people can play at once?

The experience can host up to six players at a time.

What happens during the first half?

You play two multiplayer mini-games in the Hero Zone, which serve as a warm-up before the main arena.

Do I get to choose between zombies and aliens?

The second half features either a zombie-shooting showdown or an alien invasion. The activity information does not explain when or how you make the choice.

Is food or drink included?

No. Food and drinks are available at the bar for an additional cost. You may not bring your own food or drinks.

What is the minimum age and height?

The activity is not suitable for children under 8 or people shorter than 4 feet 3 inches, which is 130 centimetres.

Can I wear glasses inside the VR goggles?

Frames smaller than 142 millimetres wide and 50 millimetres high should fit inside the goggles.

What should I bring?

Bring a credit card. In-store payments are by card.

Can I cancel for a refund?

Yes. You can cancel up to 24 hours in advance for a full refund.

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